I CAN export this world to a sims3pack file without error and install it with the Launcher - but when I go in-game, it doesn't show when I go to make a new game. I'd get the exact text of the error, but the second time I tried it, it gave no error - just sat there for ages with the little spinny icon like it was doing something, and then finally told me CAW had failed to shut down properly, and crashed. This is where it goes blah for me - I cannot save this edited file inside CAW - it errors at me. I can also go to Edit in Game and it looks good there too - though any sims inhabiting the world are standing outside their homes. It may take a while to open and may look weird at first (trees were black for at least two minutes after it appeared the file was fully loaded). Replace duplicates, use resource names, and compress are ticked. Import all the resources exported in step 2. world file that you want to edit (in this case, France, from Program Files\The Sims 3 World Adventures\GameData\Shared\NonPackaged\Worlds\France.world ) - select all the resources and export as files, to an empty folder.ģ. Okay, so, with the help of drowssap's instructions, I'm able to get premade worlds (like France) open in CAW.ġ. Mod edit: This thread is now continued at:
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